
Chinchiro
Bowl, bet, and beat the banker.
A classic Japanese dice game: roll three dice in the bowl and go hand-for-hand against the banker, betting in-app chips (not real money). The banker rotates each round — end with the biggest stack to win.
Cee-lo dice roller — chinchiro hands online
A simple web version of the chinchiro in the PartyAt app. Roll three dice and the page names your hand. A roll that forms nothing can be rerolled, up to three attempts, after which it settles as no hand — the same rule the app uses. Free, no install, works offline.
The PartyAt app runs the full round: chips, betting, the parent-versus-child settlement and the payout multipliers — plus the rest of the party game collection.
Paano laruin
- Decide the banker: everyone rolls one die, and whoever rolls highest becomes the banker (on a tie, only the tied players re-roll).
- Challengers place their bets: everyone except the banker decides how many chips to bet that round (a flat bet for everyone is also an option in settings).
- Roll the dice: one player at a time rolls three dice to make a hand. If no hand forms, you may re-roll up to three times total.
- Face the banker: the banker's hand is compared against each challenger's hand, one at a time, to decide who wins.
- Settle up: the winning side takes chips from the losing side — the bet amount multiplied by the hand's payout rate.
- Rotate the banker and start the next round: the banker passes on according to the settings, repeating until the set game length is reached.
Paano manalo
Each round, the banker and a challenger compare dice hands, and the stronger hand takes the bet times that hand's payout multiplier from the loser. Play continues for the set game length, and whoever holds the most chips at the end wins.
Mga tip
- Even a weak hand still takes a double payout off a Hifumi (1-2-3) roll, so it's often fine to lock in whatever hand you get rather than push your luck on a re-roll.
- The banker settles up against every challenger in the round, so a win pays big and a loss drains fast — stay aware of how your banker rounds are trending.
- The bigger the bet, the bigger both the payout and the loss get once multiplied by the hand's rate — matching your stake to your chip count and the hand you're chasing is where the real edge is.
Mga madalas itanong
- What's the ranking of hands (yaku) in Chinchiro?
- From strongest to weakest: Pinzoro (1-1-1) beats Arashi (any other triple) beats Shigoro (4-5-6) beats Me (a pair plus one odd die, ranked by that die) beats no-hand (three rolls with nothing) beats Hifumi (1-2-3), the weakest hand. Whether no-hand beats Hifumi depends on the rule set — default house rules give it the win, standard rules have it lose instead.
- How many times can you re-roll?
- Up to three rolls per turn. If you still haven't made a hand after three rolls, it's locked in as a no-hand (Menashi).
- What happens when it's a tie?
- It's configurable. The default house rules give the win to the banker; switching to standard rules makes it a push (Wakare) with no chips changing hands.
Kailan ito bagay na bagay
Ipasa ang isang phone at laruin sa mga ganitong sandali.
- Breaking the iceBreak the ice and keep the room laughing.
- Big gatheringsEveryone joins in on a single phone.
- Anywhere, offlineNo wifi, no signal? No problem.